Hello and Welcome Back, loyal A Game of Thrones Fans!
This week we continue our previews of the upcoming Secrets of Oldtown cycle of expansions through the first Chapter Pack in the cycle, Gates of the Citadel. Last time we were with the Queen Across the Sea where Dany Targaryen has received a considerable revamp to be actually useful, a theme the Targaryens have been following steadily. This week however were going to take a special look at the Krakens of the North themselves and the renovations they have been making in preparation for war.
The Wind in our Sails
Experienced players will notice right from the start that this card is like no other made by FFG so far. The House Greyjoy focus so far has been on absolutely nothing, instead specialising in a lack of specialty where half baked synergies like the Raiders and Warships have to exist side by side and traits like Ironborn are unique and interesting yet almost completely undeveloped. This card will hopefully make all of those problems (and cards) meaningless and finally make the House shine where they were meant to all along.
That’s right! The ever popular Milling strategy is more viable than ever. Now you can utilise the full power of the Greyjoy deck-discard, allowing you to win games with as little actual Game involved as possible. Simply plonk down 3 of these with a Bloodthirsty Crew in play and start discarding! Look on with sadistic glee as your opponents try to earnestly play the game while you mercilessly obliterate their cards before they can even hit the board. Gooooo Krakens!!
Join us next week as we take a look at the new Greyjoy trait ShipGuy, a trait which doesn’t syenrgise with anything and only works with the other one or two cards of the same type.
In all seriousness though I Love House Greyjoy with a passion. GJ are my favourite Great House in the Song of Ice and Fire series and I think for all of my and other people’s complaints the Thrones LCG has done it real justice.Milling however is always funny, to watch and to do, unless it happens to you.
The recent focus of GJ cards on milling has been almost perplexing since the mechanic is so controversial. The constant problem with milling is that if it works well, people hate it and if works badly then you just have a lot of cards which, well…work badly. Of course, on top of that problem it means that attention isn’t being given to the rest of the traits/themes of the house while this milling thing is running its course so the Greyjoys are left feeling a little more than schizophrenic, floundering between various themes and synergies like, well, a flounder out of water.
It seems that since the last time the Grejoys have gotten anywhere serious competitively (Greg Atknison, 2009 World Joust Champion) the other Great Houses in the game have received much more love, thus making them all more competitively playable. That isn’t to say Greyjoys are not playable. With Refurbished Hulk out, their good Winter synergy and variety of interesting effects they are still a strong force in casual and semi-competitive play but using them in something like the World Championship or the European Tourney doesn’t seem to be viable when there are much stronger options available.
The frustrating thing is that its general consensus that just a few decent cards tying the various GJ themes together or just being Good as stand-alones would really make this house worth its salt-wives again. I’m under no illusions that FFG know this and that said decent cards are coming, while we wait though the easiest way to curb this frustration is to just make fun of it.